Don Bluth Studios, RDI
Video Systems (formerly AMS) and Cinematronics (together known as Magicom)
teamed up once again and released another game called Space Ace in October 1983.
This game introduces us to three new characters; Dexter (a.k.a. "Ace"), Kimberly, and
Commander Borf. As the games starts, you are given three different skill level
options, "Cadet", "Captain", and
"Space Ace". The "Cadet" version, being the easiest,
skips about half of the scenes of the game. The "Captain"
version adds a couple more scenes, and the "Space Ace" version
includes all the scenes on the laserdisc.
For the animation of Space
Ace, models were made of Ace's Starship and his motorcycle. They were then
filmed, traced over, and painted. They also built a large scale tunnel so
that a camera could move through it for the dogfight sequence. Once again,
to keep the cost down, they decided not to hire professional voice actors.
Instead they all pitched in and did the voices themselves. Animator Jeff
Etter was the voice of Ace, and storyman/animator Will Finn was the voice of
Dexter. Animator Lorna Pomeroy (wife of co-producer John Pomeroy) was
the voice of Kimberly, and Don Bluth was the voice of Borf. The narrator was
Michael Rye, and the musical score was created by Christopher Stone.
the Leland Corp. re-released Space Ace as a conversion kit for
Dragon's Lair II. This version is a little different because
Leland added diagonal moves to the programming in quite a few
places, which makes it a bit harder to play. Also, there are
no skill level options that can shorten the game.