DRAGON'S LAIR PROJECT
SPACE ACE DIP SWITCH
REMAP SETTINGS - April 9, 2002
For
dedicated or conversion Space Ace machines.
Developed by
Dave Hallock,
Jeff Kinder, and
Jeff Kulczycki
The following chart is to be used ONLY
with the Space Ace DIP
Remap ROM or the
Dragon's Lair /
Space Ace Combo ROMs. If you have a standard Space Ace setup,
please refer to the Space Ace
DIP switch chart taken from the Space Ace manual.
| ON | OFF | |
| A0 | 2 coins required per credit | 3 coins required per credit |
| A1 | Not Used | Not Used |
| A2 | Not Used | Not Used |
| A3 | Normal | Playtest mode for engineering use |
| A4 | Normal | 2 credits at all times / free play |
| A5 | 3 lives per credit | 5 lives per credit |
| A6 | Not Used | Not Used |
| A7 | Normal | Diagnostics mode - set A7 to ON and power up the game. After you hear two beeps, turn A7 to OFF. Turn A7 back to ON to end diagnostics. |
| B0 | If B1 is ON: Attract mode sound is always present. |
If B1 is ON: Attract mode sound plays only every 8th time. |
| B1 | Attract mode sound is enabled. | Attract mode sound is always off. |
| B2 | Normal | Unlimited lives for testing purposes |
| B3 | Pioneer model PR-7820 videodisc player | Pioneer model LD-V1000 videodisc player |
| B4 | Difficulty will increase when a player survives 3 consecutive scenes. | Difficulty will increase when a player survives 5 consecutive scenes. |
|
B5
B6 ON ON - Normal Mode (control panel skill level buttons are enabled) ON OFF - Always SPACE ACE skill level OFF ON - Always CAPTAIN skill level OFF OFF - Always CADET skill level |
||
| B7 | Fast difficulty increase | Slow difficulty increase |
NOTE: The original Space Ace DIP switch option for 'enable frame display' is no longer available.
SPACE ACE DIP SWITCH
REMAP SETTINGS
(conventional format)
For
dedicated or conversion Space Ace machines
A. ATTRACT MODE SOUND
| Always off | B1=OFF |
| Plays every 8th time | B0=OFF, B1=ON |
| Always on | B0=ON, B1=ON |
B. NUMBER OF COINS REQUIRED FOR ONE CREDIT
| 2 | A0=ON, A4=ON |
| 3 | A0=OFF, A4=ON |
| 2 credits at all times / free play | A4=OFF |
C. NUMBER OF LIVES PER CREDIT
| 3 | A5=ON, B2=ON |
| 5 | A5=OFF, B2=ON |
| Unlimited lives for testing purposes | B2=OFF |
D. PLAYTEST AND DIAGNOSTICS
| Normal operation | A3=ON, A7=ON |
| Playtest for engineering use | A3=OFF |
| To run diagnostics, set A7 to ON, and power up the game. After you hear two beeps, turn A7 to OFF. Turn A7 back to ON to end diagnostics. | A7=First ON, then OFF |
E. GAME DIFFICULTY LEVELS
| Difficulty will increase when a player survives 3 consecutive scenes. | B4=ON |
| Difficulty will increase when a player survives 5 consecutive scenes. | B4=OFF |
| Fast difficulty increase | B7=ON |
| Slow difficulty increase | B7=OFF |
F. SKILL LEVEL SELECTION
| Normal Mode (control panel skill level buttons are enabled) | B5=ON, B6=ON |
| Always SPACE ACE skill level | B5=ON, B6=OFF |
| Always CAPTAIN skill level | B5=OFF, B6=ON |
| Always CADET skill level | B5=OFF, B6=OFF |
G. VIDEODISC PLAYER MODEL SELECTION
| Pioneer PR-7820 | B3=ON |
| Pioneer LD-V1000 | B3=OFF |
NOTE: The original Space Ace DIP switch option for 'enable frame display' is no longer available.