DIP SWITCH SETTINGS
For dedicated or conversion Goal To Go games.

Printer friendly version

Move Difficulty:

Sw 7 Sw 6 Sw 5 Sw 4 Difficulty
Setting
Off Off Off Off 1
Off Off Off On 2
Off Off On Off 3
Off Off On On 4
Off On Off Off 5
Off On Off On 6
Off On On Off 7
Off On On On 8
On Off Off Off 9
On Off Off On 10
On Off On Off 11
On Off On On 12
On On Off Off 13
On On Off On 14
On On On Off 15
On On On On 16

This setting determines the difficulty of the moves in the game by opening or closing the "WINDOW" that these can be made in.  Setting 1 is the easiest and setting 16 the hardest.


Service Mode

Sw 12  
On Enabled
Off Normal


Switch Test

Sw 13  
On Enabled
Off Normal


Free Play

Sw 14  
On Enabled
Off Normal


Unlimited Lives

Sw 15  
On Enabled
Off Normal

Used for testing purposes.  In this mode the down number is never advanced.


Disc Test

Sw 16  
On Enabled
Off Normal

Tests for faulty frames on the disc by letting the disc play from beginning to end checking each frame number.


Attract Mode Audio

Sw 17  
On Sound Enabled
Off Sound Disabled


Display score over animation

Sw 18  
On No Score displayed
Off Score displayed


Display diagram before each play

Sw 19  
On No diagram displayed
Off diagram displayed


Coin Switch Settings 

Sw 20 Sw 21 (Left Chute)
Off Off 1 Coin 1 Credit
On Off 2 Coins 1 Credit
Off On 3 Coins 1 Credit
On On 4 Coins 1 Credit

Sw 24 Sw 25 (Right Chute)
Off Off 1 Coin 1 Credit
On Off 2 Coins 1 Credit
Off On 3 Coins 1 Credit
On On 4 Coins 1 Credit

If both coin chutes are adjusted the same for multiple coins, credits will increase as if dropped in the same chute.


Buy-In Feature

Sw 28  
On Allow Buy-in
Off No Buy-in

Allows the player to begin a new game where the last game ended.


Single Coin Buy-In

Sw 29  
On Allow Single Coin Buy-in
Off No Single Coin Buy-in

Allows the player to begin a new game where the last game ended, for one coin.  Switch 28 must be in the "on" position.


Display Hints

Sw 33  
On Yes
Off No

This hint tells player if next move is an action button or joystick move.  Should be used when game first set and players are not yet familiar with the game.


Maximum Game Timer

Sw 34  
On Yes
Off No

This allows the operator to set a maximum game time of about 8 minutes.


Display Hints

Sw 35  
On Yes
Off No

In this mode, a hint telling player what move should have been made at the point the player failed.  Operators may want to use this mode so as to not frustrate players when they are learning the game.  Later this switch should be set to not display the hints.

NOT USED:  Sw 8, 9, 10, 11, 22, 23, 26, 27, 30, 31, 32

 


QUESTIONS? COMMENTS? PROBLEMS?
Contact Us

HOME | LASER GAMES | LASER COMMUNITY | TECH CENTER

This website was created by Jeff Kinder & Dave Hallock, 1997 - 2020.
All trademarks and copyrighted materials are property of their respective owners.