DIP SWITCH SETTINGS
For dedicated Laser Grand Prix machines

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Bank A - Change-over of Time Settings

    Sw 1 Sw 2 Sw 3 Sw 4 Sw 5 Sw 6 Sw 7 Sw 8
GP-Race
(1st round)
* 68 sec On On            
66 sec Off On            
64 sec On Off            
62 sec Off Off            
GP-Race
(2nd round)
62 sec     On On        
* 60 sec     Off On        
58 sec     On Off        
56 sec     Off Off        
GP-Race
(3rd round)
60 sec         On On    
* 58 sec         Off On    
56 sec         On Off    
54 sec         Off Off    
GP-Race
(4th round)
* 44 sec             On On
42 sec             Off On
40 sec             On Off
38 sec             Off Off

* Factory Setting

BANK B - Change-over of Play Pricing

  1 Way (left) 2 Ways (right)
  Sw 1 Sw 2 Sw 3 Sw 4 Sw 5 Sw 6 Sw 7 Sw 8
1 coin, 1 play * On On On On On On On On
1 coin, 2 plays Off Off
1 coin, 3 plays On Off On Off
1 coin, 4 plays Off Off
1 coin, 5 plays On On Off On On Off
1 coin, 6 plays Off Off
1 coin,7 plays On Off On Off
1 coin, 8 plays Off Off
1 coin, 1 play On On On Off On On On Off
2 coins, 1 play Off Off
3 coins, 1 play On Off On Off
4 coins, 1 play Off Off
5 coins, 1 play On On Off On On Off
6 coins, 1 play Off Off
7 coins, 1 play On Off On Off
8 coins, 1 play Off Off

* Factory Setting

In case of the 2 ways, the coin inputs of the both coin slots will increase credits independently.
For example, when set for "2 coins = 1 play, if 1 coin is dropped in the left side and the other
coin in the right side, no credit is increased.

BANK C

    Sw 1 Sw 4 Sw 5 Sw 6 Sw 8
Free Play    Free Play On        
* Normal Game Off        
Coinage Display    Without   On      
* With   Off      
Year Display    Without     On    
* With     Off    
No Hit Detection    No Hit       On  
* Normal Game       Off  
Coin Slot    2 Ways         On
* 1 Way         Off

Note:  The positions 2, 3, and 7 are not used in this game and should be set in the OFF position.

~ Free Play - The game can be played without inserting coins.

~ No Hit - If the player's car touches the shoulders of the course, the speed of the car is
decreased, but if the player's car crashes rival cards, no explosion happens and the car
can proceed to the final game.  The time has no relation to this mode.


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