THE ATTRACT MODE
- On this version, there were no
overlaid graphics that listed the character names. A Gargoyle with a spear appears
midway through the attract mode. On the final
pressing of the disc, the footage of this creature is replaced with the Lizard
King.
* If you listen very closely to the audio at the point of the
Lizard King in the attract mode of the final pressing of the disc, you will hear a "swish" sound in the
air when the Lizard King is shown. This "swish" is actually the
sound of the Gargoyle throwing his spear.
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THE CASTLE - The scene
starts off with the drawbridge and continues into the vestibule. In this room, the
ceiling does not crumble right away. Dirk is given the choice of exiting to
the left, right, or moving a log over and exiting through a small trap
door in the floor. If Dirk stays in the room, the ceiling will eventually
start to crumble, and he must exit either left or right.
* If you look very
closely at this scene on the final pressing of the disc, right before the floor starts to crumble, you can
see the hole in the floor where the trap door was. The animators took away
the cel of the "door", but did not replace it with a cel of
floor that would cover over the hole.
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THE SPIRAL STAIRCASE
- This scene starts off similarly, but Dirk must watch out for
that first step. There is a red trip wire that, if stepped on, will send spears
into Dirks head and chest. Also, the sound effects were a a bit
different when the Giddy Goons were hopping around.
* If you look very closely at the death scenes
on the final
pressing of the disc, you will see the red trip wire by the first step. The
animators removed this from the normal scene, but never removed it from the death
scene.
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THE TENTACLES & HALBERD
- This scene was pretty much the same for the most part, although there are a
few small pieces of animation that were cut from the final release, like Dirk's attempt
to remove the halberd from the rack. Some of the sound effects from the tentacle were a
little different, and when Dirk slices through it with his sword, there is a little
more blood shown while the loose end flops around on the floor.
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WIZARD'S CHAMBER
- In this scene, Dirk
walks into the room and sees the cauldron bubbling over. He can immediately
grab the lid to the pot, put it on, and run out of the room.
Another choice for Dirk would be to walk to the counter in the back of the room
where there are three flasks of liquid. Dirk can either look at
the flasks, drink the liquid out of another, or pour the contents of the third
flask over his sword. After this, Dirk can attempt to battle the Cauldron Wizard,
then exit through the door on the right side of the room, or leave through the hole in the floor
on the left side of the room.
* If you look very closely at the "crumbling
bones" scene
on the final pressing of
the disc, you will see the hole in the floor with
the ladder. The animators removed this from the normal scene, but never
removed it from the crumbling bones scene.
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THE TENTACLES - This scene originally
contained no fire at all.
In this scene, Dirk walks into the room, looks around, and either walks out of the
door in front of him or crawls out of the hole in the wall behind the bench. If Dirk waits around,
a green tentacle monster comes out of a hole in the ceiling. (the same hole that fire comes
out of on the normal disc).
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THE MAUSOLEUM
- In this scene, there were no skulls jumping out
at Dirk, and no skeletal hand trying to grab Dirk. He simply walks
down the corridor. He could exit through any of the doors to the
left or right while walking down this corridor, possibly finding some Crypt Creeps
within. At the end of the corridor, Dirk could
exit forward, through the door that is inaccessible on the normal disc.
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THE CATWALK - In this scene, Dirk has the option to exit
immediately through a small opening to the left. If Dirk does not jump onto the catwalk on the right,
bats will come around and chase him. He would then leave through an
altogether different doorway behind him.
* If you look very closely at the
"crumbling bones" scene on the
final pressing of the disc, you will see the small
opening to the left that Dirk can exit through. The animators
removed this opening from the
normal scene, but never removed it from the crumbling bones scene.
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THE YELLOW BRICK ROAD
- In this scene, Dirk has the option of
going either left, right, or forward. If Dirk does not move quick
enough, the ceiling crumbles down and kills him. Before jumping
into the pool of water, Dirk must first jump through a wall of
fire. Upon leaving the pool
of water, Dirk has the option of going either left or right again.
Dirk now meets up with the spider, but does not kill it. Dirk
jumps over to
the raising platform, where he is met by yet another spider before
exiting the scene.
* The last picture shown here
is one of the death scenes that shows a knife going into Dirk's
back. If you look very closely at the same death scene on the
final pressing of the disc, you will see the knife coming up to Dirk's back, but right
before the point of entry, the knife disappears. One can speculate that this death scene was too graphic, and so the knife
was removed before entry.
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THE FIRE PIT - Other
than the absence of any trumpet fanfares, there
are no noticeable changes in this scene.
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MIST ROOM - In
this scene, there is only one
snake that attacks Dirk. There is no snake that comes out from the
ceiling.
* If you look very closely at this scene
on the
final pressing of the disc, there is a hole in the ceiling that a
snake comes out of to attack Dirk. When Dirk grabs the skull and exits, you will
see this hole disappear.
(Remember, originally there was no hole in the ceiling because no snake
attacked Dirk from the ceiling, so it looks like the original ending footage without the hole was
salvaged and made use of.)
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THE YMCA ROOM
- As Dirk enters this room, there is another doorway visible on the
left side. The stairs do not flatten here, and no Cyclops Worms
attack Dirk from the pit. The stairs on the other side of the room flatten when Dirk
reaches the top. There is
an extra death scene here, where Dirk tries to grab the chain but
misses and falls to his death.
* If you look very closely at the
"crumbling bones" scene on the
final pressing of the disc, you will see the
extra doorway on the left side of the screen. The animators
removed this door from the normal scene, but never removed it from the crumbling bones scene.
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THE THREE CAVES
- At the beginning of this scene, Dirk has the
option of going either left, right or forward. There is no cage that comes down
from the ceiling.
Moving left will take Dirk to the lava geyser area.
Once Dirk crosses the bridge, the scene ends.
Moving
right will take Dirk to the water area. Dirk must jump across the stones without
getting caught by the water monster that awaits him.
Once Dirk crosses the water, the scene ends.
Moving forward will take Dirk to the jagged door. Once
Dirk jumps through the door, the scene ends.
* If you look very closely at this
scene on the
final pressing of the disc, right before the metal cage comes down, you can see
the caves to the left and right.
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